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Split

Project type

Game Development

Role

Product Owner and Lead Everything

Date

03/05/2023 - Present

Playable Build

Split is a personal game that I've been solo developing while studying Computer Simulation and Gaming. Whenever I had free time, I worked on implementing various systems based on concepted designs, creating basic sprite sheet animations, creating and editing sound effects, and working to ensure the code was clean throughout. Now after graduating, I plan to continue exploring and learning all of these technical skills.

You can visit the itch.io webpage for Split by clicking on the "Split Itch Page" link on the top of this page. The itch page further expands upon my development process with various dev logs throughout my journey, and it also has a playable demo of the game that is downloadable and/or built straight into the web browser.

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