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Delve

Project Type

Game Development

Role

Lead Quality Assurance & Lead Audio Designer

Date

09/03/2024 - Present (Temporary Hiatus)

Playable Build

Delve is a group project that I worked on as a Senior capstone project while studying Computer Simulation and Gaming. I have been expanding my skills as a technical designer while working on this game by implementing systems to boost the overall player experience. My official roles are Lead Audio Designer and Lead Quality Assurance, but I have also had a major role in polishing the technical side of the UI within the game.

You can visit the itch.io webpage for Delve by clicking on the "Delve Itch Page" link on the top of this page. The itch page further expands upon the team's and my development process with dev logs of major updates as the game progresses, and it also has a playable demo of the game that is downloadable and/or built straight into the web browser.

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