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Keeper

Project type

Game Project

Date

09/08/2024 - 12/14/2024

Keeper is a game that I had the opportunity to work on for my Interactive Display and Production class while studying Computer Simulation and Gaming. The game is inspired by soccer, specifically by the role of goalie/keeper. The player must use a Leap Motion tracking controller in order to play the game, and it must be fastened in a way that is facing away from the player’s head and toward their hands.

I mainly worked on implementing the ideas of other team members into the build, as well as coding the main ball shooting/retrieval system. I helped integrate another member's timer system with my ball system, so that whenever a goal is scored, the timer is depleted based on the ball's type.

You can download the build for Keeper to try on its itch.io page, which is linked at the top of this page. If you do not have a leap motion controller, a showcase video is on the itch.io page or shown below.

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