Rebekah Bledsoe
Technical Designer - TheTinyDeveloperStudio@gmail.com
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Bubble Bends
Bubble Bends is a project I worked on for the 2025 Global Game Jam. My sister and I worked for 48 hours to create the game based on the 2025 year's theme: Bubble. 
In our game, the player must dive for treasure while losing oxygen slowly. The diver must resurface to gain oxygen, and they need to return to their boat to sell treasure in order to upgrade their skills. Coral is scattered throughout the caverns below, which can help replenish oxygen as well. I worked on scripting the complete functionality for the game, as well as implementing sound effects and maintaining the build. I took a bit of a different approach for controls, and ended up having the player follow the user's cursor, to make navigation feel more dive-like.
You can play Bubble Bends on my Itch.io page by following the link at the top of this page.































































